Free Acoustic DrumKit VSTi (for kX users only)

Discussion in 'Effects and the DSP' started by Lex Nahumury, Mar 25, 2006.

  1. Maddogg6

    Maddogg6 Tail Razer

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    @Lex:

    I feel no need for further testing - now that Ive heard the difference, I have a better understanding of what you were describing.

    So this VSTi is so fast from its light foot print then? - and adding more 'bells and whistles' described in previous posts *could* affect the response of this VSTi. Is this correct? If, so - maybe I'll retract some of the features I requested (maybe?? lol).

    Also, If the KX synths are *just* hardware accelerated software synths, I'm curious why the attack issue still exists?

    Im guessing its from the 'polyphony' management. (I assume its something un-avoidable like this, as the soundcard card has a HW limit of the # of simultanious streams, where as a VSTi - (i suspect) is doing all the mixing of the multiple streams into a single (or fewer anyway) stream on its own)

    anyway - thanks for your hard work either way, as well as the explanation(s)...
     
  2. Lex Nahumury

    Lex Nahumury DH Senior Member

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    @Maddogg6
    No not really. I'm a bit of a performance 'freak' and hate 'bloatware',
    so I tried to write the code to be as fast as I could get it to be.
    It can be optimized even more by using .NET compiler and/or use SSE and stuff like that.
    But once you get started messing with diff. compilers, switches and what not
    it tends to "eat you alive". (as Max.M once described it to me very accuratly)

    Not necessarely but possibly yes, but rest assured, I would never add unnecessary features on the expense of speed/performance.
    No it's nothing like that.
    The Synths are real hardware synths.
    Once initiated by the host (driver) emu10kx chip reads it's samples from host memory,
    and does all up/downsampling, transposing, interpolation, ADSR and LFO generation etc.
    all by itself. ( see specs)
    The attack issue is a hardware related issue.
    I think the latter is all I'm allowed to say about it. (NDA stuff)
     
  3. Maddogg6

    Maddogg6 Tail Razer

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    Oh - okay - I read before, where you said something that the effect of 'KX synths are HW accelerated software based'... but I see you were refering to the fact that its DSP code (software) driven - but is still 'hardware' in the sense that the DSP (once initiated by the host PC) can then operate independantly from the host PC...

    I guess when I think of a 'hardware' synth - Im thinking of analog based oscilators, filters, ADSR's - like the old moogs. Until - you made the above statement before - I always thought there was a dedicated chip on these cards that 'emulated' the hardware synths (as I just described) to a some degree, but with a PCM based oscilator.

    I'd guess most modern 'hardware' synths are DSP based by now... Thus, still technically software, but with dedicated hardware to run the software, but still called a 'hardware synth'.

    I love learning about this technical stuff - sorry if I drive ya nuts with the 'dumb' questions/assumptions..

    Oh - and what spec were you refering to? - I looked at the SF2 spec and its 'technical' parts are a bit over my head. And never really seen how its to be implemented - seems more like the SF2 file structure and such.
     
  4. Lex Nahumury

    Lex Nahumury DH Senior Member

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    I don't recall saying that.
    I do recall saying that, in contradiction to common believe, hw synth(s) do not
    have "0 latency", and that software synths like VST *can* even be faster.

    /Lex
     
  5. dj_stick

    dj_stick Apple Fanboy?

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    to put into perspective, even analogue hardware synths, external modules or keyboard units, often they'll have a latency of up to 10ms
     
  6. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Exactly my point!
     
  7. NightBreed

    NightBreed New Member

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    These are really nice sounding drums. Using them along with TigerM's reverbstaton with synthedit just to play midi's atm. I use Hypersonic for the percussions (drums that arent mapped with this vsti) but all other drums come from this vsti.

    Awesome Lex. I would love to hear what you do with t808..lol j/k (kinda) ;)

    Thanks for this.
     
  8. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Yeah, I plan to add some percussion instruments after I've found some suitable samples.
    Personaly I miss tambourine, triangle, woodblock(for click track), cowbell etc.
     
  9. Lex Nahumury

    Lex Nahumury DH Senior Member

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  10. Russ

    Russ Well-Known Member

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    The guitar sounds nice :).
    I hope you are not just teasing us with that :uhoh:.
     
  11. Lex Nahumury

    Lex Nahumury DH Senior Member

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    No, just demonstrating what's possible to achieve with kX DSP.
    Btw, come on Russ, as you can see from the (lack off) response
    it's obvious that there's no substantial user interest.
     
  12. miguel

    miguel New Member

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    Oh no Lex don't say that. Even then we do it for the fun of it right? Also you posted that song a little buried in a vst instrument topic. Maybe some people didn't notice.

    You must have some secret weapon for that guitar in 3534. So smooth :).
     
  13. Russ

    Russ Well-Known Member

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    I agree. The first time I read that post I missed it. I just thought it was an updated demo for the DrumKit, and only scanned over the rest of the message, missing the info about the guitar fx. If I had not gone back and re-read it, after listening to the new demo, I may have never noticed it either.
     
  14. Maddogg6

    Maddogg6 Tail Razer

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    'Release it, and D/L'ers will come'

    hehe Ok - bad movie reference.....

    I AM ALWAYS interested in new stuff to play with...

    I agree, your guitar sounded sweet - I wish my guitar sounded as nice with KX DSP only...

    @Lex - did you use *any* preamp prior to soundcard input for the guitar in that demo?

    But - yeah - consider me interested too.
     
  15. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Nothing special. Just a simple impendance transformer/Level converter.
     
  16. peate

    peate Active Member

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    Good sounding guitar indeed! Sadly, you faded out just as it was getting interesting. Maybe post it in the Powered by kX section, please?
     
  17. Maddogg6

    Maddogg6 Tail Razer

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  18. Lex Nahumury

    Lex Nahumury DH Senior Member

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    Basicly yes, but I have like ~4 different versions with integrated;
    noise gate, dedicated guitar compressor, 6-band Eq, Cabsim, delay, chorus,
    midi controlled wha wha, midi controled zipper free swell pedal,
    clean out(rec), amp out(rec), amp+fx out(monitor) etc.
     
  19. miguel

    miguel New Member

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    :drool:. Not that I'm an effect junkie or anything, actually I play a gretsch guitar through a vintage JazzChorus 120 and no pedals except a sometimes a tremolo, but just reading the list gets me thinking. Great work Lex.
     
  20. Bliblu

    Bliblu New Member

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    Hello, just to say that the sounds are very reals, well done, god job =)

    Can we use them for our own perfs ?

    CyA
     

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