Neverwinter Nights Patch 1.21

Discussion in 'Gaming Discussion' started by Matrix, Jul 24, 2002.

  1. Matrix

    Matrix New Member

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    Bioware has released a new patch v1.21 for their award winning role playing game Neverwinter Nights. As usual it is recommended to update via the game auto-updater which reduces the download size. A manual patch is available here.
    Read more for the changelog. Please note that there is also an update to the auto-updater (v1.08).

    Fixes new to this patch:


    Added the ability to Save Games in the Windows Dedicated Server
    Contest of Champions module included
    Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module.
    Item Costs will now be properly calculated for Plot items in ELC checks.
    Sped up character listing coming from a Dedicated Server.
    Fixed an issue with saving at inopportune times resulting in breaking save games.
    Fixed some item "ghosting" issues.
    Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile.
    2DA files are now being loaded in the proper order in Hak Paks.
    General bug fixes.
     
  2. Matrix

    Matrix New Member

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  3. franguinho

    franguinho Brazilian Fool

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    goodie! :)
     

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