Bioware has released a new patch v1.21 for their award winning role playing game Neverwinter Nights. As usual it is recommended to update via the game auto-updater which reduces the download size. A manual patch is available here. Read more for the changelog. Please note that there is also an update to the auto-updater (v1.08). Fixes new to this patch: Added the ability to Save Games in the Windows Dedicated Server Contest of Champions module included Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module. Item Costs will now be properly calculated for Plot items in ELC checks. Sped up character listing coming from a Dedicated Server. Fixed an issue with saving at inopportune times resulting in breaking save games. Fixed some item "ghosting" issues. Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile. 2DA files are now being loaded in the proper order in Hak Paks. General bug fixes.