If you don't want to know what's involved in the main quest at the final big boss battle, stop now. Go to the Off Topics or something. This is actually a question for those who have finished the main quest. Now, if you're still reading, here's the situation: I'm using Ray Adam's ATT and showing the FPS within my 3D games. It shows up in the upper right hand corner of the screen. During this big boss battle I'm seeing an average of between 52 - 68 FPS. In fact, all the smoke, flames, clouds, etc...that deal with environment are totally fluid and very realistic in appearance. BUT, the movement of the actual 'bosses' becomes more like a slideshow and VERY NON-FLUID. My dilemma: How can the environmental effects be so fluid, ATT showing 52-68 FPS, yet the battle becomes closer to a slideshow? It's almost like the video is being rendered in different 'layers'. Can that be possible? If this topic suits a different forum than here, please feel free to move it.