ATI Temporal AA Switch Radlinker apparently allows you to set temporal AA on or off depending on the individual game's radlink's settings. Is this setting at odds with the ATI Temporal AA Switch applet? Will a radlink with temporal AA enabled work if the applet has disabled temporal AA? The question for me, is I suppose, academic. I'm far too confused by what temporal AA really does and will probably just leave it disabled. It would seem to me to be more useful for games that don't perform that well (like FarCry where I'm happily getting ~48 fps at 1024x768) yet you have to be getting a minimum of 60 fps for it to kick in. Love the drivers.