I have no interest in ranked games... honestly i don't... i don't EVER flame another player regardless of how rude they are... that's called feeding trolls.. and i simply don't respond to it... I rarely type anything, i never speak... I listen and if someone has a suggestion i follow through, if it works i know what they want. The problem is that no one can 100% expect the same result from any other player.. what one player prefers for another to do for/with them, another might claim it as griefing or absurd/wrong/idiotic. I leave them to their opinions and i don't make judgements on them as some aspects have their purpose. When it comes to wards, I've rarely seem them pose any advantage unless the enemy is groupping up and making pushes that usually get them killed.... or the teams are entirely scewed in that a team that works together well ends up destroying in an exceptionally short... I've seen game overs in less than 20 minutes. I've tried using wards... i really find them as a waste... Sorry... but i just really have no interest in using them... i leave that to the other players to decide and use. One game i wracked up over 50 kills with 0 deaths... I was called an asshole for simply not pushing on the enemy core due to IMO at the time, not having sufficient confidence to waltz in and survive as the other towers were up yet and the 5 enemies were trying to keep me from coming in.... basically i was just dropping each one of them after the other rather than trying to go for a pentakill or whatever. I probably could have easily killed them all.. and then died to a turret trying to get out. This is just an example using LoL.... this experience though fairly bad on LoL and well if i knew russian, perhaps dota 2... but dota 2 pretty much makes LoL look like a hello kitty version in comparison imo. But many of the multiplayer games... fps.... even strategy games.... I fired up WoT because i happened to have a customer that was into it hardcore... and wanted me to show him how well it ran on various machines i had available at the store including a recent stop in to see how it ran on the newer skylake igpus... which for the most part is fine (because it's not really hugely graphically intensive imo). My experience is almost always the same... it's a 1 in 100 chance give or take of having a decent enjoyable game where people are actually playing the game.... no one is bitching another out for no apparent reason... even if the team isn't working together very well.. it's good.... I remember playing unreal tournament 2004 and i really never had problems... counterstrike source back in the day had numerous cases in which you'd have a bad server filled with jackasses... but it wasn't that common... I suppose all the pricks and kids with no consideration and respect at all were stuck on their consoles and away from the pc.... but now everything is universally being used around the world and it's not "hip" to be into the games and such... which means... the jocks that frequently made fun of anyone remotely interested in things outside of sports and loved to poke fun at the nerdy/geeky whenever they had a chance... they as well as their kids seem to be right into it now, which would be GREAT if they didn't bring their mindset and idiocy with it. My internet connection doesn't do me any favors either neshi... Various games if more than 3 people connect ... i'm screwed.... Back with the xbox360 and gears of war... i could not play with more than 2 others..... if a 3rd joined, my ping would be all over the place and i'd have no hope in hell of hitting a target. The same thing occured in some strategy games... Age of Mythology for example.... I could play vs a single other player... but add in another and once there were more than say 50 population per player.... good luck on being able to play without everything pausing for half a minute and then fast forwarding to the present in a split second. Today i would have expected things to get better, but i suppose with game developement taking advantage of greater internet bandwidth, they just use what is "average"... which means that i still can't play the unreal Tournament 4 Alpha with more than say 3 or 4 players.... or counter strike global offensive.... without experiencing some near impossible lag time that one cannot lead a shot ever on. Currently i've been playing borderlands with someone that hasn't played it before.... they host so that they don't miss a single part of the story... suffice it to say, there is always about a half second delay... and sometimes i have to lead shots so far in advance.... a target that circles me fairly slowly, i can turn 90 degrees fire... and then watch as they run into the shot that finally leaves my weapon.